WebQuoridor

Fast standalone prototype. Click a highlighted square to move, or flick through grooves to place walls; wall direction follows the mouse.

Loading...
Preparing board.
Mode
EffectiveLocal JS
Board
Players
AI level
AI pace
Sound
Games: 0 · Rate: 0/s
Local JSNo bridge match active.
Training offAI games are not changing DNA or baked policy.

Wall placement

Walls live in the grooves between tiles. Preview first, then place only when the preview is where you want it.

MouseMove through a groove and click. Press R or right-click to rotate the visible preview when a groove intersection is ambiguous.
TouchTap a groove once to show the wall preview, then tap the same preview again to place it.
LegalityA dim preview means the wall is blocked or would trap a player. Choose another groove.

Settings

Appearance
Theme
Blue pawn
Red pawn
Gold pawn
Violet pawn
Accent
Pawn material
Wall material
Board surface
Key light
Rim light
Light power
Rules
Wall budget
Walls each
Wall length
AI Lab
DNA matchup
Bake name
AI seed
Training stateOff
Baked policy0 entries
DNA compareNot run
Level tourneyNot run
Bake JSON
Bake file
Lab stats
Rust Bridge
Engine
Rust side
Rust level
Sidecar URL
StatusNot checked
Current bridge: 7x7, 9x9, and 11x11 two-player classic boards when the sidecar advertises them. Other variants stay Local JS.
State / Debug
State JSON
Diagnostics